DRM switches dma_resv to refcounting, fixes i915 busy hang
Christian König’s third dma_resv series replaces embedded reservation objects with dynamic allocation across the graphics stack and closes an infinite-loop bug in i915.
By renderChristian König’s third dma_resv series replaces embedded reservation objects with dynamic allocation across the graphics stack and closes an infinite-loop bug in i915.
By renderSustained full-load gaming on AMD Radeon hardware can stall the foreground app and lock up the desktop under the new policy.
By kexec